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 Post subject: Space wolves rumors at B&C, taken from LO
PostPosted: Fri Aug 28, 2009 8:56 am 
Reclusiarch
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Found this at the B&C:

These were posted by Zarahemna on Librarium Online.

"My brothers Njal the storm caller has granted me this vision so that you too may know the terrible might of the Space Wolves and howl as their heavy tread draws closer!

I know not of the new range of miniature representations of the sons of Russ, but I have seen the awesomeness of their almighty codex. Gather round now and listen!

Characters:

Njal Stormcaller:

Njal is back in all of his glory. The cyber raven joins him and the most easy comparison is with Tigurius, except that he wears terminator armour and carries mighty runes which blaze and improve his invulnerable save to a 4+. Truly unstoppable he remains.

A storm now covers Njal and this affects enemy shooting and combat prowess (-1 to both within 18" or something like that) and at higher levels can destroy foes and cast them around the table with it's mighty winds. Njal is the master of all six Space Wolf Psychic powers and yes, he is really expensive. Think 250+ points.

Bjorn the Fell Handed. Bjorn is incredibly strong, AV13 to the front and of course venerable. Put those two factors together and he is an almighty warrior. He has four attacks basic and is strength seven. He is also very expensive.

There is also a Telion type upgrade for the Space Wolf equivalent to scouts. This hero, more than three centuries old is the equivalent of a captain and yet with his unruly manners cannot be accepted among the battle brothers, not least because he stole one of the Chapter's thunderhawks and then crashed it during his flight. He upgrades his squad, I cannot remember how.

Battle Brothers:

All Space Wolves have counter attack and acute senses.

Wolf Guard are deceptive, they start off at a little over thirty points but they get very expensive very quickly. A wolf guard with Thunder hammer and Storm Shield weighs in at just under seventy!

There is a character with a special storm shield who can get an extra attack which represents him slapping his opponent with the shield when he charges. He also has furious charge and a thunder hammer that he can throw in a shooting attack. yes, a thrown thunder hammer. When it hits the foe there is an explosion and it reappears with a flash in his hands... Not bad eh?

Blood Claws now come in three flavours, bikers, jump packers and infantry. They remain slightly less able than regualr marines in shooting and close combat but are still really deadly...

Wulfen are gone as a unit.

There is a character who rides a Fenrisian wolf in to battle. It's a bit He-Man esque, but in a good way.

Long Fangs, Heavy Bolters for only a handful of points, you know about the same as a meltagun for regular marines... Also you can carry five heavy weapons... It's brilliant.

How much is a regular Space Wolf? xx points? Oh and you get a special weapon for free. Oh, and if you take ten you get a second special weapon for free... Ten men, and two special weapons for 150 points? Sounds good eh?

Kit? Oh yeah, every space wolf carries a chainsword, bolt pistol and boltgun. Extra attacks, I think so. You can kiss good bye to true grit though.

Oh and one last thing. Dark Angels are now not alone in being able to field Terminator only armies! SW's can field all terminator armies as one of their characters makes it possible to field T's as troops choices!"



:shock: moviemarines :shock:

may I imagine to see a use for cheap non-heroes? :twisted:

Still a few weeks to go.
WD hints at mid-september to see the codex/first minis.

Welcome to the north. More SM, now with Thor, Odin and Co......

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should not rule the galaxy!

Jaspercation in Jan 09:
if youre gonna get terminators ,
get Raven Guard one.


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 Post subject:
PostPosted: Fri Aug 28, 2009 9:10 am 
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:shock:


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Fri Aug 28, 2009 12:59 pm 
Master Artificier
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Ah. yeah. Seen them. It is very random at the minute and hard to tell the truth from just plain made up.

My thoughts are that acute senses and counter attack ill ring true. And that 2 special weapons will also be there for GH. I cant see a troop choice having 2 powerfists and 2 free special weapons.

Its sad, i'm checking rumors almost hourly from all the sources. The user never_mind on B&C has seen the codex, but is talking in riiddles!! grrr.

I agree that SW shouldnt get all termie armies, the DA should have some unique stuff.

Cant wait cant wait!! Why do I feel itchy and keep looking at the moon.... ;)

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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Fri Aug 28, 2009 1:28 pm 
Shadow Captain
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An All Terminators SW list would be a huge mistake, to me.

The flashy Hammer is a bit too much. Seems a Magical thingie.

The rest is seems appealing.

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Raven Guard Solari Spearhead - 2600 pts
Iron hands Elder Ulgoth Force - 2000 pts
Last Game : vs Slaanesh
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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Fri Aug 28, 2009 2:50 pm 
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nooooo if they make space wolves all termies then i'll have to buy the codex and compare them to dark angels (The spare raider, and 2 full squads of termies - which never get used were going to be an angel of absolution deathwing)

not only do i have that selfish reason for not wanting them to be like that, i just don't think (and please correct me if im wrong) That thats what the space wolves were all about, i can see them trying to do an " expanded killteam" sort of theme, but having them all in termie armour, IMO would be a mistake.

I like the phasing out of true grit, its something i can see the space puppies doing, but still gives a heap of modelling oportunities.(and you can quote me on this) BOOMERANG THUNDERHAMMERS SHOULD NEVER BE ALLOWED.

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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Fri Aug 28, 2009 5:27 pm 
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I dont think SW will be soo numerous if you go all termie and you may be restricted to droppods to DS.
P.Kelly said something he will balance them in points and i doubt you want 70 pt models......

Plus i doubt its funny to have them eat all those new found melta goodness.


Wouldnt be impossible that SW get all the good stuff, but then GW has serious problems redoing the BA and BT.

_________________
There is a reason why blue communist ants
should not rule the galaxy!

Jaspercation in Jan 09:
if youre gonna get terminators ,
get Raven Guard one.


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Fri Aug 28, 2009 7:24 pm 
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Like codex SM, i'll wait until I see it (via what ever means ;))

I dont mind the fact they could be expensive, there has to be a balance. But I hope they dont do a 'vanguard' and price the good stuff out the game. 250 pts for Njal is hefty, but for old times sake i'll be getting raganr and njal (man, i need a 2nd job) Dont wanna see all termie armies and I think most SW players feel the same, just for the back lash from DA players.

I agree fhad, and indeed I have been chatting to my BA friend about what they will do with them and the BTs following on from SW dex. Each is a vicious CC force so how do you set them apart?

My favourite maths today is this:

Tac marine gets charged and answers with one attack. Likely he falls.

Grety hunter is charged and answers with three to their face, as he counters with a bolt pistol and chainsword swinging. his mates then melt their ride with two melta guns. Everyone sings and drinks beer.

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We can all play theory hammer all day, but your list is only as good as the players you beat.

What do you believe?


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Sun Sep 06, 2009 11:22 am 
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found these:

Quote:
From Ragnarok666 over at Warseer....

"I've seen the dex. I am a very happy puppy player, i think Phil captured the spirit of the wolves.

Bjorn and Canis are by far my favorite HQ's. Ragnar is a combat monster!!!

Bjorn is armour 13/12/10 with a built in 5+ inv. save he is also a ven dread. he comes with a assault cannon but u can give him a plasma cannon for FREE with a BS 0f 6!!!! he has 4 base attacks at I3 and WS6. all this for 270pts. he allows all frendly ubits with (iirc) 12" to reroll moral. if he is killed all SW become feerless and becomes a new objective to be captured.

Canis is riding a HUGe wolf ... and the model looks great. he allows Fen. Wolf pack to become Troops. and there is a unit of wolf riders . Canis has 5 base attacks but if he gets surounded he goes crazy and get one attck for evry model in base contact.he has a pair of wolf claws. hes S5 T5 bc he is riding the wolf.

Ragnar gives himself and the unit he joins d3 extra attacks on the charge. he already has 5 built in. with WS6 and S5 thanks to his Sword hes a tornado in combat. Put Ragnar in a unit of Blood Claws and it a distructive combo because the BC get +2 attack on the charge.

Ulrik is back and hes pissed LOL hes gives the unit he joins prefered enemy angainst a unit type he chooses at the start of the game.

Logan is a true comander. he gives special rules to any unit he joins i cant remember them all but one of the is relentless. othe then that he has not changed much.

The trickster is a BC uite upgrade. And he could be a lot of fun.

The Thammer thrower is S10. he throws the hammer 6" at S10 AP1 assault 1. and he gets an extra attack for his shield.

that all i can remember at the moment ill try and get us some more!!!!"


Quote:
Ragnar: Grants Furious Charge to all units within 12"

Blood Claws: Retains Berzerker Charge, but only get 1 PF or PW per squad

Lukis the Trickster: is a Blood Claw upgrade (not a Scout): Allows his squad to do some "fun" things (no elaboration provided)

Space Wolves have ATSKNF, Acute Senses, and Counter attack

Bikers can take wolves instead and give you +1S, T, and A. Something about 50pts for 6 attacks with rending on the charge in there as well.

Bjorn if killed counts as an objective and makes all the space wolves fearless.

Lone wolves if ARENT killed give up a kill point

Berzerk charge(+2 attacks on charge) is there for ALL blood claw stuff.

Some sagas change the objectives in the game in some cases, some are army wide some are individual based (weird I know, screwing with objectives?)
EDIT:

Wolf Guard start at 18pts with power armour and upgrade from there.

There is banner (banner of the wolf I think it was called) and when used lets you reroll all "to hit" rolls in combat for the entire army for one turn.


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 Post subject: Re: Space wolves, first looks into the dex available?
PostPosted: Sun Sep 06, 2009 11:27 am 
Reclusiarch
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Heard some people managed to take a look into the dex.

Quote:
Brother Styner at dakka:

Well I didn't take that close of a look at the book but I'll let you know what I remember.

HQ:
Wolf Lord
Wolf Guard Battle Leader
Rune Priest
Wolf Priest
Iron Priest

Wolf Lords and WGBL's (I think the BL's) can take sagas for a certain number of points. One makes you Eternal Warrior, another makes you have an extra number of attacks based off the number of models you killed in Close Combat the previous turn.

Elites-
Wolf Guard - Base 18points, 33pts with Terminator Armor, 3-10 in a Squad, Start with PA, Bolt Pistol, Bolt Gun, CCW

Wolf Scouts- dont remember squad size, Behind Enemy lines on a 1 you come in on the right short side of the table, a 2 on the left, 3-6 anywhere you want. Full sized squad can have 2 Plasma Pistols or Power Weapons, plus a Special Weapon. Every Model can have a Boltgun for free or a Sniper Rifle for 3 points.

Lone Wolfs- listed in earlier post

Didn't pay much attention to the rest of the Elites sorry.

Elites or Fast attack may include Space Wolves that ride on Cybernetically enhanced Fenrisian Wolves. They have S5 T5. They are 50pts a model. Every HQ lord can take one of the Wolves for a cost listed in their Wargear.

Fast Attack

Blood Claw Biker Unit,have the Blood Claw Special Rules

Blood Claw Assault Squad, have the Blood Claw Special Rules

Land Speeder Squadrons, dont recall seeing LS Storms.

Troops-

Grey Hunters- 5-10 Models. One SpecWeap for 5 models, two for 10 models. Boltgun, Bolt Pistol and CCW standard. Dont remember everything, I think one model may take the Mark of the Wulfen. They cost 15pts a model.

Blood Claws- 5-15 models I think, dont remember much about them, they get a unit upgrade known as the Trickster he is a special Blood Claw

Heavy Support:

Land Raiders- the Standard Las and the Crusader are all they get I think.

Predators

Long Fangs

No Leman Russ MBTs


Sorry thats all I have for you, I only got a few minutes with the book, and most of them were spent drooling over the new models and looking over the Lone Wolves fluff and options.



Anyone else able to have his '5 minutes' with the codex?

Would like to hear more about vehicles.
I think points will be the make or break.

SO :?:
-vindies/whirlies
-dreads
-rhino/razorback

-LR only standard and crusader? transport = 10?
-Droppods, DS, still no assault?

Thanks for any help. :)

_________________
There is a reason why blue communist ants
should not rule the galaxy!

Jaspercation in Jan 09:
if youre gonna get terminators ,
get Raven Guard one.


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Sun Sep 06, 2009 8:11 pm 
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Location: Germany
Found some pics of the new minis. 8)

Eviva espana !
X3
( spelling? )
Lets all hail our spanish neigbours for their support in new pics.

Link to thread at dakka ( coming from warseer )
http://www.dakkadakka.com/dakkaforum/posts/list/270/253030.page#957750

-Nice Termies ( plastic yay )
Nice wolfguard ( plastic yay )
-interesting upgrades
-the "claw" guys look somewhat aw ...some / ful ?
-not sure about the wolfrider, his ride isnt wolfish for me...

And all of those are WD, and 3rd october releases.
Anyone good in spanish?

_________________
There is a reason why blue communist ants
should not rule the galaxy!

Jaspercation in Jan 09:
if youre gonna get terminators ,
get Raven Guard one.


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Mon Sep 07, 2009 4:23 am 
Master Artificier
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Someone has translated bits of it on B&C. I am liking the plastics, but the metal sculpts are very meh. Njal looks ok. But i'll be converting most of the plastics to make the many HQs (rumored anyways)

I am happy at this stage, unless the points cost go through the roof. The kits look to be a converters dream, bring on 3rd of October!

I am a lil disappointed that there is no epic SW HQ plastic boxset, but i guess GW wants to milk the sale of metals.

The Canis model is one that will not go down well with hardcore wolves. he looks like he-man riding a giant cow/wolf. I hope they do FW models for the wolfriders.

The wolftime grows closer!

_________________
We can all play theory hammer all day, but your list is only as good as the players you beat.

What do you believe?


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Mon Sep 07, 2009 5:59 am 
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I also do believe i see a raven with bionics in there...

Hmm the possibilities!


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Mon Sep 07, 2009 10:57 am 
Shadow Captain
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A potential problem I forsee is the un-playability of famous characters.

Bjorn and Njal are rumored to cost more than 200 pt, which is, in my list, already to much.
I do hope for SW players that Njal has Eternal Warrior, otherwise you'll cry as he will be instant deathed.

I'm a bit disappointed by the models, for the moment...

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Raven Guard Solari Spearhead - 2600 pts
Iron hands Elder Ulgoth Force - 2000 pts
Last Game : vs Slaanesh
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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Mon Sep 07, 2009 11:50 am 
Reclusiarch
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@ LEV:

yep. He mandoes exist in 40k now.

Should have been more cyber - less wolf/cat/horse chimera ish.

The basic plastic upgrade will be fine and also usable for non-fenrisians.
Plastic termies are always a win.

Not sure about 'smartbomb' lukas (BC char). Model looks awful and i dont see a need to have such
'explosive' choices put into a list. May this changes when seen the rule IRL, but i believe if it is like the rumors/news put it, then its a bad idea to allow a unit to remove other models from play.
Imagine the debate if this IC+ minimum BC is cheap enough to be sacrified all the time. :(

Looking forward to the modelling. And the heroicness.

But the impression of complex units and GW's ability to write precisely and clear rules...
lets hope the real SW win against the "creative list/rules interpreters". 8)

_________________
There is a reason why blue communist ants
should not rule the galaxy!

Jaspercation in Jan 09:
if youre gonna get terminators ,
get Raven Guard one.


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 Post subject: Re: Space wolves rumors at B&C, taken from LO
PostPosted: Mon Sep 07, 2009 2:15 pm 
Master Artificier
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I agree. The points will go through the roof, so there had better be eternal warrior in there! me personally i will craft my own wolf lord out of the sagas (which i think will include an eternal warrior option). Compare what lysander can do at 200pts, he is a good SM benchmark (I used him on sat and he took out a DP, a defiler, and survived the initial charge of a full squad of berserkers) - for hours after i debated how overpriced shrike was in comparison. Eternal warrior makes a massive difference in HQs, specially with so many powerfists around. So after playing so many games with shrike in fear of the fist(!) I figure EW is an essential requirement for me to even buy the model.

The trickster will either be great or an epic fail. He could be the new 'lash' for simply removing powerful HQs and casuing oppoenets to groan and hate you, but we need to see the rules. I'll convert him anyway as models baaaad.

News is also trickling through on a few of the rune priest powers, sound nasty. It seems SW will hinge on super powerful HQs, which will eat up the points and thus make them smaller.

I can see a lot of the heads find their way into marines of all chapters (hey my own captain Levitas uses an old space wolf head :))

I do wonder what weapons you get in the box though, and what it will retail at. Would have also been nice to have some running legs in there.

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What do you believe?


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